Game Testing
Within the game industry, testing usually falls under a title such as quality assurance (QA). However, game QA is far less technical than general software QA. Many game testers have only a high school diploma and no technical expertise. Game testing is normally a full-time job with expectation of regular overtime, but many employees are usually hired as temps and the length of employment varies. In some cases, if the tester is working for a publisher, the tester may be sent off to work at the developer's site rather than in his employer's own offices. The most aggressive recruiting season is late summer/early autumn, as this is the start of the crunch period for games to be finished and shipped in time for the holiday season.
More and more, game testing is becoming a structured discipline made up of professional testers. A common misconception is that professional game testing is akin to a public beta test or stress test, where players are expected to enjoy the game and report any bugs they happen to find. In reality, game testing is highly focused on finding bugs, often using tedious methodologies. Even if one could play the game freely, there is no guarantee that the game is stable or fun enough to be enjoyable. A tester may be required to play the same portion of a game repeatedly for hours at a time. Understandably, burn-out is common in this field.
Despite the demanding and risky nature of the job, game testing doesn't pay a great deal and is usually paid hourly, with wages ranging from USD$8 to $15 per hour in the United States. As temps, testers typically receive no benefits or holidays and simply take unpaid vacation days when desired. Some testers use the job as a stepping stone in the game industry, but the success of this strategy is unproven, and depends on which part of the game industry the tester desires to work in. QA résumés, which display non-technical skill sets, tend towards management, then to marketing or production. Those wishing to land a job in programming, art, or design usually need to demonstrate their skills in these areas, either by taking jobs outside the industry and/or working on mods.
In : Games